Formed in 2015 after a successful business merger between an Owl and a Bear. Owlbear is passionate about gaming, brimming with ideas and overflowing with ambition for new games. Owlbear intends to produce title after title until it is a flyaway success!
Break-neck dungeoneering with 1 hit point. You play Barbara-ian, a mythical badass with perma-rage & a penchant for smashing. Featuring super fast paced physics based mayhem, one hit is all that stands between you and a quick restart.
Barbara-ian is a dungeon crawler focused on pure action. It's levels use a procedural generation system to make sure you never face the same challenge twice. The gameplay is focused on marauding through dungeons smashing everything in your path - doors, tombs, gelatinous cubes etc. A physics-based combat system makes the smashing deeply satisfying. Finding chests is your primary objective, smash them and collect the weapons inside to progress deeper into Dungeonland.
Unlike other dungeon crawler heroes, Barbara-ian has no inventory, no skill system, no health bars. She doesn't want to duel with her enemies, doesn't want to carry a bag full of callipers OR tongs, and she doesn't need a spreadsheet to tell her how to kick ass. One hit is all it takes to kill anything, even her!
Owlbear formed after a successful business merger between an owl and a bear.
Owlbear is headed up by Bristolian Software Developer Sam Chester and London based Animation Director Kristian Andrews (we still haven't decided who's the Owl and who's the Bear yet….)
When two desperately indie games developers launched their game 'Barbarian' alone on Valentine's Day in a dingy front room with bad Internet they didn't expected it would to go this far...
Sam hadn't expected to be forced to sing opera tenor in their rendition of Carmina Burana either. Kristian having cunningly exchanged every lyric of Carl Orff's seminal opera with the words 'Barbara-Ian!'. Yet the jubious results were uploaded for all to see.
Kristian hadn't expected to attend a games conference dressed in a cardboard cosplay of their games titular heroine Barbaraian. Marauding between the flocks of avid gamers and the official expo stalls at the EGX festival had seemed like good gorilla marketing. Posing for selfies with Rami Ismail and hitting children in the face with a foam hammer had felt great. However when Kristian sat down for a relaxing game of kitty powers matchmaker he must've forgot the enormous bulk of his heaving cardboard breasts and wide shoulders. Kristian's stool in front of the gaming booth slipped from under him and his festival ended on the cold carpet of EGX at the feet of the gaming public filmed by a passing camera crew.
Yet somehow in spite of all Sam and Kristian's bad decisions and embarrassments attempting to get their humble little game out there someone finally took notice! Jim Stirling the YouTube game reviewer shone the bright light of his fame their way by releasing a tirade of ridicule against them on his YouTube channel! This sent Barbara-ian viral and the game was approved for sale on the biggest online games marketplace: Steam!
On the 17th July Kristian and Sam, aka Studio Owlbear, are taking their little game to the next level by launching Barbara-ian on Steam Early Access! This will mean their game can continue to grow whilst building on it’s miraculous fan base. It will also mean much more singing and more cardboard cross-dressing for Kristian and Sam!